![]() ![]() i just want to get some live playing into a ‘phrase’ - PLEASE! I appreciate there are timing/host sync issues involved, but these must be surmountable:Įven if a user is limited to having to play their host DAW whilst redux goes into a ‘live record’ mode where phrase and other playbacks are suspended, and/or user has to wait for beat1 of bar1 to come in on sync before inputting notes, this is not a problem. That’s how trackers started, and continued, its what we do with piano rolls in every DAW, and to tease us with ‘tracker capabilities in a vst sampler’ without that ability is a big bummer, as i really hoped redux would be the cool thing to get me tracking more. Surely (shirley?) the whole point of any musical editing system of any worth is to allow you to both record live input and edit manually. Then SAVE! the whole project/session.This really dissapoints me - makes me quite sad, with a big dollop of ‘baffled’… Make the project self-contained: Menu "Session" -> "Manage Audio/Sample Files" -> at "Sample Files" via Dropdown: "Embed Into Session's Audio Subfolder".Keep a list of your trigger and control change mappings! You can open an inventory of the mappings in MuLab by right-clicking a rack and chosing " Edit Midi Controller Map".You can limit parameter ranges for midi mapped controllers in the "Map controller" dialog (right-click on controller)!.if using the filter in the Multisampla, make sure "key tracking" is set to zero in the submenu of the filter (otherwise, the filter cutoff changes based on the note pressed).Be careful: the undo function is not always available! Save often.Add your working folder to the favorites: In a save dialog, click on the smiley-folder and choose "add as favorite folder".-> edit focus midi map to force rack 1 (in menu "Session").-> insert "send" to the next rack BEFORE sound generating instance in rack (this sends MIDI events, otherwise it would send audio).We need to using several racks to enable independent controls / different version of same sample, etc.Use mapping overview (in menu "edit") for overview.You can also plug effects in the rack, after sound generators, and map controllers in the same fashion as for multisampla.Map controllers again with right-click on the control interface Plug effects directly into the Multisampla instance.to create a smooth fadeout at the end of a loop) there are also LFO and envelope generators in MultiSampla, e.g.transpose -> XPOS): Right-click on interface (knob, slider) and select " map controller", then move the desired control (know, slider) on the Keyboard CAREFUL: MuLab 5.3.25 crashes when trying to create a locator through the right-click menu. (Start / loop start-point / loop end-point) by double-clicking the timeline. Configure Loop (Loopmodes): Start of playback, start of loop and end of loop.Also, existing stored Multisampla presets and multisamples can be reused) Rename multisample -> IMPORTANT FOR IDENTIFICATION. Save Multisampla presets (save AS, navigate to desired location).Make sure the velocity sensitivity is set to zero (VS knob in multisampler AMP section) -> ensures that the sound is played at equal volume no matter how strong you press the key (simulates a simple trigger).When you use a synth it may be necessary to transpose the synth so that sounds are audible.This makes it easier to build a functional prototype. Usually you should start mapping your sounds starting with the lowest midi note value: C-2, / decimal value "0".> If a sample can't be loaded, change format to aiff / wav and samplerate / bitrate to project rate Create Zone by drag& drop a soundfile (wav / aiff) or by doubleclicking the area under the keyboard and dragging the mouse.Deleting instances in Rack -> Right-click on instance, DON't use delete / backspace directly on the rack (deletes whole rack!). ![]() ![]() Load MultiSampla by clicking on an empty slot in the rack (NOTE: the racks get MIDI data from top, and then this is transferred into audio by the multisampler). ![]() If we want to control another simultaneous sound by another effect (or have it NOT affected by a certain effect) we need to create another multisampla instrument instance on a second rack. All sounds in it are affected by the effects and keyboard mappings in this rack. Important to understand: A multisampla instrument for us is an independently controlled sound generator unit. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |